Courses taken at Mississippi State University:
Digital Design I (4 Credit Hours): Exploration of current digital input and output devices with a concentration on modeling software applications resulting in 2D and 3D representational virtual output. The influence of technology on design, representation and the practice of architecture, or the student's respective field, is reviewed. Emphasis was placed on the product and process evolution which results based on the introduction of technology. Architectural firm practice strategies and utilization of technology are reviewed which shows the application of theory in the practice of architecture and related fields.
Digital Design I Laboratory (2 Credit Hours): Laboratory based exploration of current digital input and output devices with a concentration on modeling software applications resulting in 2D and 3D representational virtual output
Architecture and Virtual Spaces (3 Credit Hours): Internet technology has transformed many processes and conditions, the physical and virtual worlds have become intertwined in a heretofore unknown social and cultural condition. Physical architecture is now often augmented, and at times, supplanted by virtual architecture. This helps the student explore these phenomena via research in virtual spaces and places which are offering new ways of working, playing, praying, and learning.
Digital Design II (4 Credit Hours): This program helps in further exploration of digital input and output devices with a concentration on modeling software applications resulting in 2D and 3D representational physical outputs. Emphasis was placed on the product and process evolution which results based on the introduction of technology with an increased awareness of modeling in 3d, evaluating various output options etc.
Digital Design II Laboratory (2 Credit Hours): Advanced laboratory based exploration of current digital input and output devices with a concentration on modeling software applications resulting in 2D and 3D representational physical output.
Research and Writing (4 Credit Hours): Introduction to methods and means of research, writing, and developing a scholarly argument. It helps student establish a personal area of interest which could evolve into a research topic. It challenges student to arrive at a "research question" and become immersed in an intense literature review of their topic. The ultimate goal was to assist the student in a comprehensive understanding of scholarly research and the Thesis process. This course was preparatory for the General Exam (GE) which was at the end of the first year, and the thesis defense at the end of the second year, and serves as the foundation hub course for all other course work and research during the student's tenure in the program.
Interactive Media (4 Credit Hours): We are constantly interacting with our environment and surrounding, hence any design involves interaction design. However the field of Interaction Design specifically looks at interaction problems and evaluates solutions for these problems in interfaces, spaces and products. Interaction design plays a vital role in the field of architecture and product design. This course attempts to bridge the gap between architecture and interaction design.
In an effort to do this, this course helps students explore multimedia and various interaction design solutions available in the market today. Students look at case studies and explore methods of using interaction design in large and small scale design environments. Emerging technologies and concepts were explored and used in design exercises.
Introduction to Industrial Design (3 Credit Hours): The course prepares students to create forms, shapes, and packages for consumer and commercial products by gaining sensitivity towards the basic elements of design. Students learn to make designs and prototypes. They study ways to refine existing designs to improve performance or save costs. The projects helps the students to create and innovate products efficient to use and attractive to buyers which also involves use of various graphic design skills to preview their product ideas and proposals for clients. This helps the students to go through the various stages of designing- need for design from research, the ideation /concept-visualization to product development and prototyping.
Thesis (6 Credit Hours): Final semester where the student completes their research and writing in concert with their advisory committee --- typically includes both computer inquiry resulting in digital content with accompanying text information which comprises a formal "scholarly" thesis statement and argument. |